Quite an interesting gamezine. The cards are rarely used as a core-mechanic for interactive fiction, if only even because of that it's already worth a look. Out of the whole deck, only jokers remained unused. Looking forward to the DLC :)
P.S. Maybe you should add some buzztags like "card game" to the description to snag at least a little bit of traffic from Balatro-hype.
This was my first experience with the genre and I was pleasantly surprised how much is going on on that single sheet.
There is city exploration, there is hand management, there is character progression. The atmosphere is surprisingly palpable, considering how little flavor text is there. It's mostly brief descriptions of crumbling locations you're exploring and yet, somehow the mechanics connect it all into a quick, but immersive journey.
← Return to game
Comments
Log in with itch.io to leave a comment.
printed and played; very cool design! Especially liked the reward system
Quite an interesting gamezine. The cards are rarely used as a core-mechanic for interactive fiction, if only even because of that it's already worth a look. Out of the whole deck, only jokers remained unused. Looking forward to the DLC :)
P.S. Maybe you should add some buzztags like "card game" to the description to snag at least a little bit of traffic from Balatro-hype.
This was my first experience with the genre and I was pleasantly surprised how much is going on on that single sheet.
There is city exploration, there is hand management, there is character progression. The atmosphere is surprisingly palpable, considering how little flavor text is there. It's mostly brief descriptions of crumbling locations you're exploring and yet, somehow the mechanics connect it all into a quick, but immersive journey.
Very enjoyable game.