After the Comet
A downloadable game
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The city of Tollport, once a bustling tangle of brass, steel, and steam, now silently decays, ruined by comet impact. Authorities hid the shards of this comet to avoid an even bigger disaster. Or they say so. You are determined to search for the truth in the city ruins…
This is a 15-minute steampunk adventure game book. All you need is a deck of playing cards and a single paper sheet. Print, fold, and play!
Made for #gamezinejam. Playtesters: @k12th, @goraph.
Please note: PDF files have 0.5mm margin for A4 and 0.4mm margin for US Letter. When printing, please use "Actual size" option to fit the paper sheet.
See this video or this manual for folding instructions.
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | techniX |
Genre | Card Game, Interactive Fiction |
Tags | Board Game, Print & Play, solitaire, Steampunk |
Average session | A few minutes |
Languages | English, Ukrainian |
Download
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Click download now to get access to the following files:
After_the_Comet-EN-A4-v1.0.pdf 189 kB
After_the_Comet-EN-US_Letter-v1.0.pdf 178 kB
After_the_Comet-EN-SCREEN-v1.0.pdf 338 kB
Після_комети-UA-A4-v1.0.pdf 260 kB
Після_комети-UA-ЕКРАН-v1.1.pdf 342 kB
Development log
- Post-jam update51 days ago
- Making of "After the Comet"59 days ago
- Створення “Після комети”59 days ago
Comments
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printed and played; very cool design! Especially liked the reward system
Quite an interesting gamezine. The cards are rarely used as a core-mechanic for interactive fiction, if only even because of that it's already worth a look. Out of the whole deck, only jokers remained unused. Looking forward to the DLC :)
P.S. Maybe you should add some buzztags like "card game" to the description to snag at least a little bit of traffic from Balatro-hype.
This was my first experience with the genre and I was pleasantly surprised how much is going on on that single sheet.
There is city exploration, there is hand management, there is character progression. The atmosphere is surprisingly palpable, considering how little flavor text is there. It's mostly brief descriptions of crumbling locations you're exploring and yet, somehow the mechanics connect it all into a quick, but immersive journey.
Very enjoyable game.